Vectorman316

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Viewing 15 posts - 241 through 255 (of 297 total)
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  • in reply to: Word Association Game #38622

    Vectorman316
    Participant

    Sideburns

    in reply to: Candruth’s Characters :3 #38603

    Vectorman316
    Participant

    Wow!

    in reply to: The House of Overkill #38590

    Vectorman316
    Participant

    Name: Clobber Girl
    Age: 20
    Height: 5’7
    Powers/Abilities: Super Strength, Enhanced Agility, Invulnerability
    Alignment: Hero

    Shelby Edwards was born into your average middle-class family, well, save for the fact that her parents were retired golden age heroes Awesome Man and Titania. Being the child of 2 superheroes, Shelby was not without her gifts, and she wasn’t shy about them. When she was 13, she saved her little brother, Bobby, from bullies by basically punting one across town. When she was 16, she stopped a semi from crashing into her parent’s car on her way to softball practice. On her 18th birthday, she ended up getting in a fight with a clown who ended up being an assassin trying to take out her family of supers. Shelby decided to follow in the footsteps of her parents and join up with Warhawk’s league of superheroes, teaming mostly with Ravyn, and C-4.

    http://www.heromachine.com/wp-content/legacy/forum-image-uploads/vectorman316/2014/03/ClobberGirl.png

    in reply to: The House of Overkill #38560

    Vectorman316
    Participant

    Name: Grimm
    Age: ???
    Height: 6’5
    Powers/Abilities: Flight, Necromancy, Possession, Curse Inducement, Illusion Manipulation, Resurrection/Reanimation, Electrokinesis, Fear Inducement
    Alignment: Villain

    The being known only as Grimm is evil in every sense of the word. He once held a train station hostage in order to siphon their souls for a ritual that would have torn the veil between our world and the spirit realm, bringing about the end of the world as we know it! Grimm first appeared after the death of Police Chief Lattimore’s wife, Veronica. Well, death AND reanimation of Veronica. He has since been a thorn in the side of the heroes of the world, recently teaming with a shaman by the name of Samedi. His presence is feared. His powers seemingly infinite. He is Death. He is Grimm…

    http://www.heromachine.com/wp-content/legacy/forum-image-uploads/vectorman316/2014/03/Grimm.png

    in reply to: The House of Overkill #38523

    Vectorman316
    Participant

    @Delirious AL said:

    Really great images dude! http://www.heromachine.com/wp-includes/images/smilies/icon_biggrin.gif

    Thanks, man! More to come tomorrow! Laugh

    in reply to: Versions #38495

    Vectorman316
    Participant

    @mattisagamer said:

    Here’s your Xevo Version, Vectorman!

    Xevo Revamped
    http://www.heromachine.com/wp-content/legacy/forum-image-uploads/mattisagamer/2014/03/Xevo_Revamped.png

    Edit: I forgot the ears…

    Holy ****! *slow clap*

    in reply to: The House of Overkill #38491

    Vectorman316
    Participant

    Name: Samedi
    Age: 27
    Height: 6’2
    Powers/Abilities: Necromancy, Voodoo, Shamanism, Curse Inducement, Illusion Manipulation, Resurrection, Smoke Generation
    Equipment: Skull Staff
    Alignment: Villain

    No one is really sure where Samedi came from, some say The Islands, others say right here in the swamps of the USA. What everyone is sure of, though, is that this man is the embodiment of evil. It is believed that, wherever he came from, he was a powerful voodoo priest. Samedi first appeared after a battle between Warhawk and Grimm at Greyfrost Memorial Cemetery. After Grimm’s defeat at the hands of the hero, Warhawk, smoke engulfed the cemetery, the ground began to shake and the graves began to split open, sending hundreds of walking corpses in Warhawk’s direction. Warhawk tried his best to send the horde back to their graves, but was overwhelmed and forced to retreat. The hero, C-4, was nearby and came to assist Warhawk. But what he found was an untouched graveyard. No Grimm, no shambling corpses, no nothing. Save for a tiny doll, with a note attached reading “Samedi.” Since then, Samedi has proved to be a formidable adversary, aligning himself with Grimm to take down the heroes with the power of death in his hands.

    Samedi.png

    in reply to: The House of Overkill #38343

    Vectorman316
    Participant

    Thanks, Matt! Smile

    in reply to: The House of Overkill #38335

    Vectorman316
    Participant

    I figured I might as well put this up on here now that the CC2014 poster is up

    Vectorman316_MiB-1-1.png

    in reply to: The House of Overkill #34554

    Vectorman316
    Participant

    Thanks, Hawk! Laugh

    in reply to: Bird’s Eye view tutorial #34549

    Vectorman316
    Participant

    No prob, HK! Laugh

    in reply to: The House of Overkill #34536

    Vectorman316
    Participant

    @Herr D said:

    I knew. You might even post a recipe / tutorial for top views of people now that you’ve made a few.http://www.heromachine.com/wp-content/legacy/forum-smileys/sf-smile.gif

    Bird’s eye view tutorial now available in tips and tricks section Smile

    in reply to: Bird’s Eye view tutorial #34534

    Vectorman316
    Participant

    First things first, you should start out with these pieces for a test build.
    birdseye1.png

    Next, re-size the feet pieces to about 85% both ways, color them all black, and move them under the body piece. From there you can play with the angling of each foot. Here they’re set to 5, -5.
    birdeye2.png

    Next, take the head on the left, size it to about 129 x, 98 y, and move it on top of the neck/shoulder region of the body piece.
    birdeye3.png

    Now, take the ear pieces, and move them each to either side of the head. Make sure they’re each one layer under the head.
    birdeye4.png

    Now, take the remaining head piece, size it to about 60 x, 80 y, and position it in the center of the first head piece. Have the chin portion of the second head piece sticking out from the bottom of the first head piece. Make it a layer beneath the first head piece. This piece acts as a nose, so there’s no exact size or positioning. Just play with it.
    birdeye5.png

    As for arms, standard size works fine for me, but this part is completely based on experimentation. Play with the arms until your happy with they look in relation to the rest of the figure.
    birdeye6.png

    Masking works really well here because the body piece’s lines don’t show through the item you’re masking. Here are some examples.
    birdeye7.pngbirdeye8.png

    There it is, guys! I hope you all find this tutorial helpful. Remember, experimentation is key here, so exact sizing and details are up to you. Laugh

    in reply to: dblade's Whiz Bang Item Dispenser #37909

    Vectorman316
    Participant
    in reply to: Versions #37468

    Vectorman316
    Participant

    @Lightningsword said:

    A background story maybe, guys?

    Xevo is a big name amongst slavers.
    He’s ruthless, mean, and just an all-around bad person
    He and his bandit crew are always on the hunt for someone to sell into slavery. (like I said, bad person.)
    He lost most of his body in a slave sale gone wrong. (His first, actually.)
    Lives on the planet, Sanctum. Originally from Narik.
    hopefully this helps
    and as said before, go all out.

Viewing 15 posts - 241 through 255 (of 297 total)