Forum Replies Created
-
AuthorPosts
-
therianthropeParticipantThank you, guys, such praise means a lot coming from other talented Machinists like yourselves (JDJ, don’t sell yourself short).
As promised; the human version.
therianthropeParticipantAnother avatar request from a forum member, for their D&D 3.5 Eberron PC; a hobgoblin samurai.
I think I’m also going to do a human version…
therianthropeParticipantThanks, everyone! Props to you all and the community in general too, lots of great stuff around to inspire.
therianthropeParticipantThanks for all the positive reinforcement guys!
Here’s something I’ve had sitting in my HM “To Do” folder for awhile… I’m not 100% satisfied with it, the layout kind of evolved without the welders pose evolving too because of the technique I used to work with the girl on such a small scale, but I think it does a decent job with the atmosphere I wanted to create. May have to take another crack at this theme in the future…
therianthropeParticipantAnother Shadowrun character avatar request… didn’t get the name of the PC, but here she is.
Really diggin’ the new assets too!
therianthropeParticipantThanks, JR! That one was definitely night and day, too.
So we started a new campaign, which of course means a new avatar for my player-character! This time it’s a “HEROES/Champions” campaign, which means for the first time, I actually made a super-hero!!!
Here is my Telepath, mind-pillager extraordinaire, “Seer”.
therianthropeParticipantCreeping out of the depths to for a thread-edit update… I’ve re-touched a good number of my pieces now, including the “high-fashion heist”, which needed re-working immensely. Take a walk back through the thread and let me know what you think, won’t you?
Cheers
therianthropeParticipant@Jeimuzu said:
Very cool, love the hair and the background is very nice as well.
Backgrounds are my 2nd favorite
Wish we had a little bit more to work with in that area, but I’ve enjoyed making the most out of what we have.
therianthropeParticipantThanks guys!
@Vampyrist said:
… his hair is great. How did you do it?
Well, I only actually used the stock dreads for the very back layer of hair, all of the rest is various pony tails and braids layered together to get the chunky, flowy look. The beard is 1 part upside down mohawk, 1 part goatee, and three parts wrinkles used to blend.
Hair is my favorite thing to do with this program.
therianthropeParticipantOh man, you guys. Got a crazy avatar request from the forums the other day. You just have to read it, it’s for Shadowrun and it’s a Pixie PC:
He is short (half a meter) has large orange and black butterflyesque vestigial wings. his complextion is dark tan almost brown (one olive, one brown parent. dark caramel??) and he has Dark brown hair in dreadlocks that reach the middle of his back and a short but full beard. he also has tattoos acros much of his upper body. his features look somewhat aboriginal (heavy brow, wide flat nose) He tends to dress down scale, prefering overalls or a singlet and jeans and rarely wears something with sleeves. has some oranamentation in his hair and a couble of wooden/bead braclets, Wears heavy work boots. Has biker stlye heavy skull rings and has two large tribal style piercings in his ears. the tattos are mostly polynesian tribal designs.
And here is the result:
As you all know, the dreadlock options are kinda weak, so I had to cobble together this guys glorious mane. Also, I’d never done tattoos so that was fun. Probably doesn’t look very aboriginal, but I didn’t want to do anything goofy to force it. All in all, the most detailed request I’d ever received. Fun.
therianthropeParticipantAlright, so you guys won me over. Took about a year, but I’ve come around. I used to feel like the shading techniques didn’t really add much to the works. I felt like it just took a stylized cartoonish drawing and made it look like a poorly rendered, stylized cartoonish CG. That if you chose your colors well enough you didn’t really need to do the highlights and shading. What factored into it more than those feelings though, was that it probably doubled the amount of time it took me to do a piece. Well, it’s growing on me aesthetically, and as I’ve become more and more familiar with the system and the techniques, it’s become much quicker to do.
That said, I’ve started going back through my old works and adding shading. I’m just going to add the redone pic in the original post, for easy comparisons sake. So far I’ve only done the cigarette flicking ork, and the fairy in the bottle. Enjoy!
therianthropeParticipantYeah, so somehow the charging paladin turned into a Shark Week tribute… funny how the creative process works sometimes, huh? Enjoy.
therianthropeParticipantHey, thanks for the kind words, Punk and JR! I’m glad the emotion carries over.
After putting that up on an RPG forum yesterday, I got another avatar request for a PC. This time it’s a paladin of Iomedae, “well-built but not agile, wearing banded mail with jet-black hair and the holy symbol on his shield”.
I first approached it with a charging smite-attack pose, but the player felt “a serious expression, in a defensive posture, sword at the ready” fit the PC better. I’ll probably finish up the charging attack one tomorrow just for fun.
therianthropeParticipantSo, back in October of 2012 I posted the avatar of my character from the Pathfinder campaign I was playing in. Well, here we are in August of 2013 and we’re still playing that campaign. And whereas in the original avatar my PC was a 3rd or 4th level Fighter (Freehand Archetype), now he is 12th Level (7 Freehand Fighter/5 Duelist). Here is his new avatar, complete with all magic items he now has.
Quite the transformation if I do say so myself… what do you think?
Also, never realized how easy it is to shade using patterns until now >.<
therianthropeParticipantThanks, Torog! Have you been following the 5th Edition release?
@Jackal – Excellent! It was definitely American McGee inspired… meant to be unnerving. -
AuthorPosts