Suleman

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  • in reply to: Suleman's creations #151317

    Suleman
    Participant

    The Fisher is an evil mastermind, who

    Hahaha, who am I kidding, this is just an old person with a lot of spare time. Just because the picture has ominous lighting doesn’t mean its subject matter is evil.

    OR DOES IT?

    But, no, seriously, this was just a posing exercise. Not super confident about the actual picture, so I tried to compensate with mood lighting.

    in reply to: Suleman's creations #151268

    Suleman
    Participant

    Man, if Square Enix comes knocking on my door wanting to buy the rights, I’m not gonna say no, but until then we gotta work with what we have.

     

    Here’s my Warhammer 40k Rogue Trader character, Nicodemus Holt, again!

    This is from a bit later in our adventures. He got a new suit made in the colors of the lord-captain’s new Narses dynasty, and inherited a blessed suit of armor from the poor chaplain Helena who died saving his life. Very touching. He doesn’t really wear this suit on a daily basis, it’s a bit too flashy for his tastes.

    Clothing-wise, he seems to be kinda like if Prince was a heavily armored space pirate. In terms of his physical appearance, I wanted him to look kinda like if Frederick Douglass played hockey professionally.

     

    in reply to: Suleman's creations #151148

    Suleman
    Participant

    Thank you very much, RobM and Lady Amaranth. Coming from you, the color compliment means a lot, considering your amazing colors.

    I’ve been trying out new color ideas for a while. Using different line colors so that the thick black lines don’t seem quite so distracting, for one. Another thing I’ve been messing with is using unusual highlight colors. Highlighting whites with purples or browns, skin colors with reds, gray metals with blues and purples, browns and reds with yellows, etc. Light just interacts with materials in such interesting ways.

     

    These are not new designs, per se, but I made some more custom Magic The Gathering cards based on some of my characters. Also made a few quick backgrounds for them.

     

    in reply to: Suleman's creations #151115

    Suleman
    Participant

    Added some more skulls and unnecessary detail to make this a proper Warhammer design.

    in reply to: LiveWyre’s Freelance Comics #151057

    Suleman
    Participant

    Yeah, Aegis is great. Love the shading, especially on the face and the armor.

    in reply to: Suleman's creations #150988

    Suleman
    Participant

    This is an NPC from the Warhammer 40k: Rogue Trader game I’m in.

    Lieutenant Hannelotte Braun is the second in command of the Impostor’s security forces. She has been serving on the Impostor longer than the ship’s records can tell. Careful research has confirmed: Braun is old as balls. While she doesn’t talk much about her past, it’s clear that she used to serve in the Imperial Guard over several campaigns and only lost half her body in the process. An impressive feat.

    She is so old that her health and appearance have started to deteriorate, despite her rejuvenation treatments. Her cyborg parts are also ancient, and don’t function quite as well as they used to. Her prosthetic jaw makes her talk with a slight lisp. Her cybernetic eye often wanders and she has to manually correct its position. One of her legs is stiffer than the other, forcing her to use her modified laser cannon as a crutch.

    Despite her health issues, her mind is still sharp. She used to be the chief of security before Holt took on the job, and provides valuable counsel as well as very effective fire support.

     

    Bonus: A height comparison of the security crew officers I’ve made so far.

    in reply to: Lady Amaranth's Creations #150854

    Suleman
    Participant

    Nice color work! I also like the action pose overall. I really dig this.

    Some thoughts:

    Her left knee and ankle seem off to me. I’d figure they would be angled upwards like her right leg is. Right now they seem to be twisted uncomfortably, to me.

    The line color of her gloves is a bit dark, making them pop from the rest of her design in a weird way. Maybe try a lighter line color, see if that does anything?

    Her heels are pretty big for laracrofting, but I can understand that as a stylistic choice.

    in reply to: Cille's Unoriginal Thread Title #150752

    Suleman
    Participant

    Damn! That’s a really well-constructed image. There’s so many nice touches here, I wanna go through a few.

    The rocks in the water are a great idea that I should have thought of in my earlier works. The rope railings are really well done. The thickness of the lines of the wooden posts is a bit distracting, but not too much. The hands grabbing the rope were a good choice. The man’s pose is well-done and cutting his head from view makes sure we focus on the right things. The cliff they’re standing on is also really well done.

    It was a good idea to keep the clothing simple, doing complicated outfits in profile is a pain. If there’s one thing I would have done differently, it’s probably giving her sword (dagger?) a scabbard of some sort. Keeps it clean, safe from water (esp. so close to the ocean) and keeps her from cutting her own leg open.

    in reply to: PLANET AMS #150674

    Suleman
    Participant

    Hmm, nice!

    The color scheme with the red top with flowing bottom, the gold collar and the black pants definitely reminds me of the Dora Milaje from Black Panther, especially with the short hair.

    in reply to: Cille's Unoriginal Thread Title #150464

    Suleman
    Participant

    Clever and funny.  Nice! I also like your use of color in this one, the whole image looks nice and clean.

    in reply to: Yin's Universe #150431

    Suleman
    Participant

    Great background! Nice to have you back.

    in reply to: Suleman's creations #150418

    Suleman
    Participant

    How dare you question me.

    Luwalhati “Twitchy” Orongan is a crew member NPC from the Rogue Trader campaign I’m in. She is a pistol specialist recruited from Scintilla to the ship’s security forces. Clearly has experience, has risen in rank and trust very fast. Probably has some very good and sharp reasons for leaving Scintilla. For a former gang member, she is downright pleasant, though she has a tendency to get a bit jumpy and trigger-happy when under stress.

    As a bonus, a size reference:

    in reply to: Show your work: Progress of a design #150389

    Suleman
    Participant

    Once again, I go over the progress of a design. This time, we’re looking at the Mountain Climber.

    Started out with an idea of a character climbing some tall object with the help of a rope.

     

     

    Worked in a background, shifted from a forest to the mountains, tried to keep the clothing as basic as possible to avoid headaches if I had to change the pose or something. Color-coded everything so that I can see which items are part of which larger piece.

     

     

    Came to the conclusion that the rope didn’t look quite right, it needed to be more taut.

     

     

    Decided to change from the old rope-around-the-waist to a more modern climbing harness. Took a look at some online references and made a simple approximation of a climbing harness. Added fingerless gloves and a stubble, because this guy is just fundamentally obnoxious. Started assigning the base colors.

     

     

    Added all kinds of minor details: the clouds, birds, houses, sweater logo, hammer, drinking bottle, shoe spikes, glasses…

     

     

    Changed the line colors of each item from black to some lighter color to give the whole image a brighter look like it was being blasted with mountain sunshine. Started with the shading process from the background.

     

     

    Once the background was shaded, moved onto the sweater, since it’s the next-largest item in the image. Continued like that with the rest of the pieces.

     

     

    Finalized the image by shading the face. Made some minor tweaks and additions throughout the process.

     

     

    There you go! I hope this was either useful or entertaining to you.

    in reply to: Suleman's creations #150388

    Suleman
    Participant

    This took a while! Lots of shading.

    Some notes: I realize that the climber’s equipment isn’t actually entirely realistic, but it’s close enough by heromachine standards.

    Also, some of you might be asking “Hey, Suleman, haven’t you used the same damn mountain background like three times already?”

    First of all, how dare you question me. Secondly, mountains are one of the few backgrounds that heromachine is really good for. I’ve had a lot of trouble trying to make other settings look decent, but mountains never fail.

    in reply to: Suleman's creations #150387

    Suleman
    Participant

    Here is my part of that art trade, as already posted in JR’s own thread. Apparently the Negadroid is an evil robot from the future is that powered by the pain and suffering from others.

     

    Anyone else up for a trade?

Viewing 15 posts - 31 through 45 (of 492 total)