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CandruthMember@ams I totally appreciate the time you took to critique this, thanks. Your points are all completely valid and you’re pretty much an authority on this kind of stuff. 😀
I thought I was pretty thorough about this pose since I originally had the wrong leg up and the arrow on the near side of the bow. Glad I at least caught those ones. xD
CandruthMemberThanks! I personally think seeing these two characters fight would be the coolest thing ever.
I tried taking a page from AMS’s book with the posing– good to hear it was effective. 😀
CandruthMemberYou’re very welcome! I can’t promise I’ll be around a whole lot since I’m about to start NaNoWriMo, but I’ll try. xD
CandruthMemberGreat stuff! Keep it coming. 😀
CandruthMemberThanks to both of you!
CandruthMemberA couple landscapes–
City at Sunset:
Near Eclipse:
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CandruthMemberI finally finished the shading guide I’ve been struggling through! Hope it helps.
Here’s the high-quality final image for anyone interested.
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CandruthMemberobviously shes using Anime Physics.
And headed towards a lifetime of back problems.
For real though, looks great. 😀
CandruthMember I found myself wondering sometime earlier… Candruth… That (and since you do) if you blow it up to 600 X 600 and use the 1 x 1 gradient circle for a perfect fit…. Select all items and <b>then</b> shrink it down to 100 x 100 proportions… !?!?!? O.0 Rip in space/time continuum right?
brb
Edit: IT WORKS 😀
CandruthMember@cliff I noticed you’ve made these awesome comments on other threads as well and just wanted to say I think it’s really great that you’re doing that. Thanks!
Do you often have the problem of 1×1 pixel is still too big like highlight on the lips? or that one space click it too high or too low and you can’t place it exactly where you want it in the detailed work?
My secret is that my portraits are blown up to, say, 600×600. That way you can get ridiculous amounts of detail with teeny tiny gradients (the ones inside the irises are 1×1). But, normally, yes. I do have trouble getting small enough highlights on regular characters. I finagle with eyes all the time because they’re usually uneven and don’t ever line up perfectly. That’s why I work on portraits in such big proportion, since you can get much finer control over that. As far as normal-sized characters? You pick your battles. xD
CandruthMemberthere have been some glitches out of the normal ones
Nothing new for me, although it’s still a death sentence for my artwork if I accidentally click the ‘Print’ button.
Oh yeah, and the Merman pic is well done!
Thanks so much! I’m very happy with it. 😀
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