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amsParticipantThank you, Viper!
amsParticipantSTELLAR
” Dude! Lightin’ up bad guys is more fun than deliverin’ pizzas!”
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amsParticipantThanks, Mr. Valet!
amsParticipantpoke,poke……
amsParticipantOsprey is swift and a fierce hunter. Her prey cannot hide for long.
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amsParticipantSIR DESTINY is an ancient soul who know’s what you have done and the consquences to follow. He will show you the path to right.
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amsParticipantROXY RIVET grew up on the streets and is a survivor. Her determination combined with heighten reflexes and above average strength always gets the job done!
**update on the name. Roz Rivet didn’t sound smooth.
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amsParticipantThanks, ‘machiners!
MEGATON was a quiet, small man until the accident at the plant. Now he is out to make noise with his new found tremendous strength and durability.
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amsParticipantMAD DOG is and uncanny fighter with accelerated healing abilities. There is not many who can match his ferocity in any scrap!
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amsParticipant@ Western Angel – Thanks and check this tutorial –
amsParticipantWas checking my archive since I’ve been looking through the Public Domain Super Heroes site and updated my vision of AMAZING MAN.
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amsParticipant@ CKnap – what do you do with your story ideas? do you post them here?
amsParticipantThanks, Viper!
HAPPY NEW YEAR to all the ‘machiners creating around the globe!
This next character, 13, is from the Public Domain Super Hero website. http://pdsh.wikia.com/wiki/13
Great site if someone is having some creative blocks to experiment with. I myself might be using it more to get the kinks out of my brain. Cheers!
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amsParticipantNew villain, ECLIPSE, casting darkness over all!
*yes, probably heavy influence by Kylo Ren, but it’s freakin’ Star Wars anarchy……
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amsParticipantThanks, DiCicatriz! I would have cleared all the patterns, but it’s not as easily done with the way I built my character. You see, there are 2 of the same body parts overlapping each other. When you add the pattern to the first, it camo’s the whole thing. I wanted just the green patterned not the grey spaces. With overlapping another identical item over it and turning the green color’s value to zero, the grey parts are no longer patterned. I wasn’t sure what I was going to end up with as a final image. The more I shaded/highlighted, the more I was relunctant to start moving items around.
If anyone is interested in how I achieved this effect, take a look….
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