Home › Forums › The HeroMachine Art Gallery › Therianthrope’s Characters
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January 30, 2014 at 6:38 pm #37046
hawk007Participant@therianthrope said:
Thanks for pointing out that section of the forums, HerrD. I’d never really spent much time there.
Well, I decided to go with a colonial/pirate-y scene… about all I learned from it is to never do back-lighting
I feel like it just came out looking dirty, but I spent a good bit of time on it so I wanted to put it up here.
(Right-click > “View Image” to see the whole thing)
Though I don’t think it will, I think this is good enough for being in the hall of fame. I mean, it’s detailed, somewhat original, a big picture, good lighting, good use of items. It just has everything. I don’t know if it necessarily will, but I do like it very much.
January 30, 2014 at 7:53 pm #37062
VampyristParticipantThese last two pieces are simply amazing, some of the best heromachine pieces I have ever seen. You, sir, are an artist and master.
January 31, 2014 at 11:37 am #37102
therianthropeParticipantThank you, everybody. Definitely put my heart and soul into that last one… makes a nice Desktop BG if I do say so myself! Thanks again for the support.
February 7, 2014 at 10:23 pm #37500
therianthropeParticipantWassup everybody!?
By now I pretty much have my methods down, which isn’t to say I don’t still learn because I do, from watchin’ your posts, from just playin’ with the machine, but as far as the artistic process goes I have a procedure I kind of follow now. I wanted to post a little bit of that for you all with my latest piece.
First I “sketch” the scene. A rough but visualized idea of what the composition will be, I try to get the proportions and layout/posing close to what I imagine the final looking like. Often this stage takes quite some time (20 min – 2 hr, depending on how solid of a vision I have, this one was on the 1 hr+ side…), as I play with posing and perspective, etc.
(Right-click > “View Image”)
Then I work on solidifying the concept and framing, finding out what’s going on in the scene by trying different bits of “action” or other items of interest. I do numerous (dozens) of “Export”s of the image, figuring out exactly where the edges of the piece are going to be for the most dramatic effect, and working on the main colors and finalizing the concept. It may not seem like much changes between this and the previous stage but I usually spend up to an hour doing this as I figure out what works and what the best view is.
You can see from the previous stage I went from having the hero gripping the wing – facing away from the viewer, to what was going to be a pose with a large gun in his hands – facing toward the viewer (it is, after all, pretty hard to do the facing away thing).
(Right-click > “View Image”)
In the final stage I refine the composition to it’s final state, determining exactly what is going on in the scene. And only after I have everything posed and base-colored, do I then do the shading and highlighting, I try hard to keep all shade/highlights on a layer next to the base item as it prevents layering problems later on, but it doesn’t always happen. Usually there isn’t this much change between the framing and final stages, but as you can see he went from the heavy-weapon pose to jetting away with a detonator in his hand. The shading/highlighting and finalizing of the composition takes 2 hrs plus, nowadays, as I have 100s of shadows and highlights and layers by the end.
(Right-click > “View Image”)
Thanks for checking my thread out!
February 8, 2014 at 1:16 am #37507
JR19759KeymasterI feel like every time I’ve been to this thread within the last few months my head has either melted or exploded. Could you stop being so awesome please because it’s very hard to find a new head every other week and the clean up is horrible.
February 8, 2014 at 1:33 am #37513
StulteParticipantWhat an incredible gallery! I didn’t think works like yours were even possible to create with the program.
Utterly stunning!
February 8, 2014 at 4:56 am #37517
HammerknightParticipantGreat piece of art.
February 8, 2014 at 6:58 am #37522
Mad JackParticipantWell, congrats – you just officially made the list of my top ten favorite artists here in HeroMachine! I already dedicated a own folder on my harddrive to your artwork…
February 8, 2014 at 7:42 am #37532
VampyristParticipantThat’s fantastic!
February 8, 2014 at 10:16 am #37542
TrekkieParticipantOh wow, every piece you create in stunning! No exception here- it’s amazing what you’ve managed to do with perspective, composition and colouring (I can’t help but be reminded of Zyp’s work from the old forums…)
April 17, 2014 at 1:26 pm #39496
therianthropeParticipantHey everybody! I’ve returned from the abyss…
I think I had kind of burnt myself out last time, started working on some things that I wasn’t really feeling, but as it always seems to, Hero Machine pulled me back in!
Here’s a tribute to one of my favorite artists; Alphonse Mucha.
April 17, 2014 at 1:35 pm #39518
JR19759KeymasterWow, that shading…….. O.O
April 17, 2014 at 7:16 pm #39478
Herr DParticipantVERY nice. Redheads without yellow tentacles can be sexy anyway–highlighting the hair went well.
April 18, 2014 at 8:03 am #39527
StulteParticipantThat hair looks amazing
June 22, 2014 at 3:13 pm #41344
therianthropeParticipantWhat up everybody. Guess what time it is?
NEW CAMPAIGN TIME!!
Which means it’s time for me to post my new PC portrait. This time it’s Pathfinder, set in the Dark Sun universe, here’s my Psion Shaper. Cheers!
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