Home › Forums › The HeroMachine Art Gallery › Agatha’s Characters and Creations
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March 8, 2014 at 1:40 am #38643
JR19759KeymasterI like the face on the first one, that’s really cool. I hope you do finish these, ’cause they’d make great editions to your gallery.
March 8, 2014 at 8:33 am #38655
Herr DParticipantWhat seems to be the trouble? One xenophile to another, maybe if my schedule allows, I’ll be able to help.
March 8, 2014 at 2:29 pm #38659
agatharightsParticipantThe face on that first one was a pain! I used one of the monkey heads under Head : Animals and blocked out the facial features with a couple of solid-colored circles. I do really like how it looks, though, gonna try to refine the body a bit until I can figure out what’s bothering me with it.
As for the other two, the only big problems seem to be that those T-rex legs are a pain in the butt! And I’m not sure what other features to lend on the eggmother there. I’m debating on giving her much more fearsome dinosaur-feet, but I want to add some nice ridges to the head and body…not sure what to do with it yet, though. Still gonna play with it, but any suggestions for features that might look good on her?
March 8, 2014 at 3:02 pm #38660
JR19759KeymasterMy suggestions….. hmmm (puts critiquing hat on). Ok
Character 1: The legs look a bit squashed, but that isn’t really noticeable until you get to the feet. Maybe try using the separated versions of those feet that are in feet right- standard, get the sizing so they match in width without looking squashed and do some sort of masking trick to hide the join. There isn’t much else I think you should change on this one as it currently is, now it would just be a case of adding, maybe a rainforest tribe inspired outfit, some tribal paint (mad jack’s tattoos-tribal has tones of stuff that could really work on this design) and maybe some accessories, feather headpieces, weapons, that sort of thing.
Character 2: I’d say either switch the directions the feet are pointing so they are pointing out instead of in, or use the foot from the T-Rex on the first row of page 2 of Companions- Dinosaurs, it’s a really good foot to use when making reptilian characters. I’d try something different for the head, take a look at a few lizards for inspiration and see what strikes you. I’m liking the patterning under the loin-cloth, maybe repeat that elsewhere on the body; chest, arms, maybe forehead (depending on the head style you go for).
Character 3: For ridges I’d try multiple versions of the first horn on the penultimate (2nd to last) page of Hair- Standard, each getting smaller as they get further away from the centre, that could make a good effect. Either that or the aquatic fin hair two pages previous to that, or the aquatic fin glove item you used for the under-loin cloth pattern on the other character. I’d suggest that ridges should be placed on the forehead, shoulders, either upper-thighs or lower shins (depending on preference) and maybe fore-arms, but that’s up to you. If you are going to change the feet, you may also need to add claws to the hands, which can be done quite easily, using the vampire fang in mouth-standard, just stretch it out a bit and it looks pretty convincing. You should also look at doing some sort of scale or mottling effect on her, try the freckles in heads-female face for this. Maybe go freckles on either shoulder and on her hips and see how that looks.
Anyway, that’s my two pennies worth. Hope it’s helpful.March 8, 2014 at 5:58 pm #38664
Herr DParticipantJR’s suggestions are definitely worth trying. I personally would move monkey-lion-guy’s tail upwards so it looks like it comes out of his back higher. In general I would also suggest trying to make the poses less symmetrical. As you grow more used to hm3, you’ll likely become less satisfied with standard poses. You might also begin use of backgrounds. In particular even using a solid Shapes Background gives the opportunity to ‘drop’ your masking items behind for easier retrieval should you need to change something.
Also, as mottling, energy effects, the star background, etc. make larger source material, though not always what you’ll want. As for ridges, MaleMaterials bodies might work, though you’ll need to experiment. Composite feet can be done also, but I’ve found it easier to work like you did the face–choose one for a shape and alter. Announce if you need more suggestions.
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