Category Archives: Super-Hero Stuff

General ramblings about anything super-hero related, from comics to films.

Mighty God King on Arsenal and comics

Don't click the link if you're upset by bad language, or if you don't like rants, or if you have a deep abiding love for Roy Harper (aka "Arsenal", aka "Speedy"). Actually, if you have a deep abiding love for Roy Harper, you should probably put the computer away and go play outside or something, because I'm pretty sure that qualifies as a disability and you don't have to go to work today. But, if you're up for a good rant, head over to MightyGodKing.com and enjoy his thoughts on "Arsenal" in particular and comics in general.

What I love about Mighty God King's post, though, is the point he raises that all too often, "modern" comics have to get their "edge" by basically insulting you as a reader for enjoying the product:

But on top of this being about Roy Harper, whom you don’t care about much when you think about it for more than two seconds, it’s a terrible series because it seems to be designed to remind everybody that superheroes, as a concept, are really quite stupid. We all know that superheroes are a stupid concept and they don’t work if you think about them for two seconds.2 When Roy screams out that the entire idea of kid sidekicks just endangers kids or that Donna Troy abandoned her kids to go “whore around in space with Kyle Rayner”3 all it does is remind me that I am reading a comical book about people in tights fighting crime and how none of that actually makes sense. It’s like if I was reading Lord of the Rings and Sam suddenly started whining about why hobbits shouldn’t have hair on the tops of their feet. It makes the entire comic feel like a judgement [sic] on the reader for enjoying the genre, for crissake, and it’s something DC in particular just keeps doing again and again and again, and when it’s not this particular thing, it’s something else about how I don’t like comics in the right way and every time it happens I want to read DC comics less and less.

We all know these things don't make sense. We know super heroes are silly, and the plots are usually re-hashes, and the entire edifice breaks down with any kind of actual consideration. But we like them, ok? They're fun, and they're cheesy, and they're awesome. Nothing is as much of a buzz-kill as some full-of-himself creator sneering at his fans as if they're morons. And I tend to get that feeling a lot reading some of the mainstream stuff. Maybe that's why I enjoy "Invincible" so much, it is what it is and the creators revel in it.

Marvel has always gotten this, even though they built their reputation as the more "realistic" company. As MGK explains, maybe that's part of the reason it works:

Marvel can also generally avoid the “but how does the real world come into this” trap because their heroes tend to be more real-worldy in the first place, and when they aren’t, they basically just say “aw, hell with it” and have Thanos eat a planet or something.

So, yeah, more planet-eating, please, and less whining and condescension from our comics creators would be great. Get on that.

More sketchy goodness

Best bud John Hartwell has taken up the challenge and agreed to try doing up a Sketch of the Week every Friday. You can find his artistic postings on Facebook right here every Friday. John has illustrated numerous RPG books for the likes of Iron Crown Enterprises, HERO Games, Steve Jackson Games, and more. He's a righteous rock-and-roll illustrating stud, so show him some lovin'.

He's also posted a challenge:

Alright, time for a little geek trivia with the Sketch of the Week. First person to identify this old school Marvel character gets...well...a hearty slap on the back and a bucket o' geek pride.

(Hint, his dastardly plans were foiled by a certain foursome who are, quite frankly, fantastic.)

And the image is:

RP: Great moments in puzzling threats

punch-comics-14-nevercallyougay1

(From "Punch Comics" number 14, 1945.)

Character redesigns

The gang at Project: Rooftop have a cool new feature where they redesign an old public-domain character along modern lines, kind of like we've done a time or two with character contests here at HeroMachine.com. Their first pass is with "The Red Cross":

redcrossoriginals-450x300

However, they've overlooked his greatest enemy -- the hypervigilant copyright attorneys employed by The International Red Cross. They're almost as vicious as Girl Scout lawyers!

I always like the thoughtful super-hero fashion design stuff at Project: Rooftop, and this looks like another great feature.

SOD.065 – Superwoman

I got a little carried away with the Sketch of the Day this time around, as you can see:

065-31

Cory Walker has been doing a new Supergirl redesign every Wednesday as part of his "Sketch of the Day" series, which is probably where I got the impetus to do this one. Originally it was supposed to just be a regular quick black and white sketch like the others, but I just couldn't leave it alone until I finally settled on what you see.

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Iron Man 2 Trailer

For those of you who have not yet seen it, the new trailer for the May 2010 "Iron Man 2" movie is out. I have only one word for it:

SCHWING!

A secret poorly kept

Despite being the Greatest Generation, the people of the 1940s were irredeemably stupid. At least, the ones in comic books were, because while Captain Marvel was the most popular super-hero in the world, no one ever suspected that he was also Billy Batson, an ace radio reporter and young boy despite scenes like this:

abc-1-1941-secretidblown

Young Billy Batson is the only prisoner on a submarine, right behind two of the bad guys. Suddenly a blinding, booming stroke of lightning hits -- underwater, mind you -- and the World's Mightiest Mortal abruptly appears in young Billy's place.

And yet, no one figures out they are one and the same.

This room is, tops, ten feet by ten feet. After the flash there is no Billy Batson. Where did the young man go? Was he perchance whisked away with the speed of Mercury to another room, without opening the bulkhead or letting in water to the sealed submarine? Who cares, there's pie!

Billy had a bad habit of becoming Captain Marvel in situations where only a moron wouldn't notice they were the same guy. Perhaps the wisdom of Solomon let him know that pretty much everyone was a moron, because he did it a lot:

abc-2-1942-secretidblown2

He's upped the ante here by shouting his magic name and transforming in the same spot from one identity to another in a stroke of lightning right behind the police chief who is there to arrest him! They have got to wedge a "B" into his name somewhere for the "Balls of Ares", because that kid can flat out bring it.

Speaking of which, you might remember this gem from the other day:

abc-1-1941-shazamindeed

Billy has cunningly waited until he's being carried over the villain's shoulder to blast himself into his alter ego, because surely the criminal would never suspect that the boy who instants before was being toted along like a doughy mailbag is in any way related to the Big Red Cheese now weighing him down.

Secret identities have always been one of those things that make sense only if you don't think about them for more than two seconds, but at the beginning the abuses of the conceit were even more egregious than Clark Kent disappearing whenever Superman was around. They just out and out didn't give a crap back then -- Billy changed into Captain Marvel and people didn't notice and that's it, we're at war, buster, don't you go around questioning things!

It's a damn good thing the people populating comics weren't running the country, because we'd all be goose-stepping and riding around in ninja tanks about now if they were. Idiots.

(Images from "America's Greatest Comics", 1941-1942.)

Super Emo Friends

Saw this (via) and thought it was hysterical.

Good stuff.

Freelance Friday: Babewatch edition

You don't have to be a filmmaker to know if you like a movie or not, and to offer a critique of it.

You don't have to be an author to know if you like a book or not, and to offer a critique of it.

And you don't have to be an illustrator to know if you like a particular drawing or not, and to offer a critique of it.

Several times on this blog, I've drawn (get it?!) some fire for coming across as too harsh on a given artist or character or series or costume. Which is fine, that's why they pay me the big bucks. But critique is a perfectly valid -- in some ways, an invaluable -- method of refining your own understanding of what you like and, more importantly, why you like it. Any art form can be appreciated (or not) at a gut level, and it's perfectly fine to live your whole life experiencing it there and no further.

But for a subject you love, like me with comics, there's so much more you can get out of it with a little time and effort. Which is why this week, I'm going to give YOU the chance to play critic.

I want you to go to Marvel's site and check out the preview pages at the bottom for Rob Liefeld's "Deadpool" issue 900. And then I want you to come back here and offer a genuine critique of the work. You don't have to be mean, or glowing in your praise, or sycophantic, or snidely hip, or anything other than honest. I want you to look at the pages of what will surely be one of the best-selling issues of the year, and I want you to think about what you do and don't like. Maybe you'll focus on the panel layouts, or the overall page design. Maybe you'll focus on the costumes or the environment, or the dialog, or the way the action flows.

Whatever it is you choose to comment on, give it some thought and give me your reaction to it. You all know my opinion of his overall "oeuvre" at this point, so there's no surprises there, but I don't want this to just be a bash-fest. The point is for you to take something that generates strong reactions in the viewer (which Deadpool 900 certainly should!) and to examine why you react to it the way you do. To articulate what it is you do and do not like.

Criticism gets a bad rap, because it's awfully easy to slip from knowledgeable commentary for the purpose of enlightening your own understanding to schoolyard heckling. But it's an important part of how we understand art, and I think it's very much worth pursuing.

I look forward to hearing your thoughts!

Real life costuming

In lieu of my usual "Bad Costume Wednesday", I wanted to take this chance to show you some of the stellar outfits I saw while at Dragon*Con this past weekend. I was really blown away by the time, dedication, hard work, and imagination people put into assembling these costumes. What struck me the most was not only how good they looked, but how much fun they were having. Almost without exception, they were eager to stop for pictures, and were happy to strike the most super-heroic of poses.

When you see comic-book clothing brought into the real world, you're immediately faced with problems you never have to consider when you're just drawing lines on a page. How do you hide the seams of a soft boot top as it joins with the shoe? Where does Flash's zipper go? How do you keep a cloth face mask from slumping off your cheeks? These guys and gals have dealt with all of that and more (don't ask me how they go pee, for instance, I'm pretty sure it involves some sort of complicated AMA-certified device).

So without further ado, I bring you the Best of John and Jeff's Magical Mystery Dragon*Con Tour in photos.

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