Category Archives: Character of the Week

Character Of The Week: Vectorman316- Justice Sandwich

Character of the Week is back weekly again. And what better way to kick it off than with a creation so brilliantly bonkers it makes DeliriousAl's comments look normal 😉

Where exactly do I start. Well, it's a sandwich with a cape. What's not to love. I could try and be all sensible and professional about this, talk about the colour contrast between the character and the background and how it makes the character stand out even more and look more striking, but honestly…. It's a sandwich with a cape. How exactly am I meant to be sensible about this? Though I must say, those eyes are easily my favourite part about this picture. I would really love to know what Subway you're getting this sort of food from VM. I need to go there sometime.

Character Of The Week: Mudslide by Anarchangel

Ah, the lesser spotted COTW post, some what of an endangered species, mostly due to the fact I want it to be special when I do post it, so it's not weekly anymore. But anyway, just because the forums are down doesn't mean we're not getting awesome artwork to feature. For example, Anarchangel posted this to his deviantart page earlier.

Ok it hasn't got as much of a "Wow!" factor as the last few COTW's but I felt this deserved to be featured because its very inventive. You don't see many mud/ slime creatures in Heromachine form, mostly because they're very difficult to do, but AA managed to pull it off in a very impressive way, just by using the elasticated arm as a base and working from that. And I think we can agree that the final product works very well.

One final thing, would you guys like me to make this post weekly again once the forums are back up and running (whenever that may be). I have said why I'd like to keep it a occasional post, but if you guys want it weekly again I will oblige. There's plenty of great heromachine work out there deserving to be featured for me to make it weekly again.

Character Of The Week: Gargantua- Ronin

So, COTW is back for another special and this one is just plain ridiculous. I actually had to confirm that it was in fact heromachine before I could do this post. I'm not gonna say much about it, because really it just speaks for its self, but  Gargantua really managed to do a special one right here.

kolor

Character Of The Week: The Forsaken by Valyndril

So, two days ago, this new guy starts a thread on the forums, begins filling it up with work that literally causes peoples minds to be blown. I mean, some of the effects he's doing with heromachine I've only ever seen done in photoshop and the like. Then, today he posts this;

Do I really need to give any further explanation as to why I'm doing a Character Of The Week post for this? Just go and check out the rest of his work here: http://www.heromachine.com/forum/the-heromachine-art-gallery/valyndrils-heroes/#p42381. He hasn't uploaded much yet, but what he has uploaded is spectacular.

 

Character Of The Week: Candruth- Summer Flight

I know I don't do Character Of The Week as a regular blog post anymore but I thought I might as well bring it back as a one off because I feel that this picture is in need of being singled out for sheer awesomeness.

Now, Cadruth has been doing a lot of truly amazing stuff recently (if you haven't checked out the forum thread Candruth's Characters :3 you've really been missing out), but I think this one takes the biscuit, if not the entire cookie jar. And if I had to single out one reason and one reason alone (which is quite hard actually), it would be the shading.  The use of colour here to accentuate and add depth is truly superb, especially on the wings and on the neck. And whilst we're on the neck, I have to applaud Candruth's posing here. It is fairly difficult to do a raised head in Heromachine, mostly because the join between the chin and the neck is quite hard to get right, but it is pulled of brilliantly here and the use of shading just add to this. I also have to make mention of the colour usage here. We'll start of with the colour usage in the shading, because I haven't gone on about the shading enough yet, but it's nice to see shadowing without using black (especially as someone who uses that technique exclusively) it adds much more vibrancy to the picture and allows the highlighting to make the subject shine. Then we have the contrast between foreground and background. Whilst I do think there could have been more done to the background (maybe loosing the outlines around and adding some shading to the clouds, as they look quite flat currently, also maybe a few more stars would make it more visually pleasing) but the overall sunrise/ sunset (I think it's more likely meant to be sunrise going by the colours) effect is very nice and it contrasts well against the main foreground colours, the light creamy gold of the wings against the slate grey is especially effective. Overall a very impressive composition.

Character Of The Week: 21st September

Earlier this week, Delirious Al posted three pieces that I think might just be the best stuff this incredibly talented creator has ever done. I could have featured any of them in this blog, and in fact I changed my mind on which one to cover several times, but I eventually settled on this one because it just seems to have wonder spilling out of it (literally).

9: 21 DeliriousAL_MidnightMagician

 

I'm struggling to know where to start. The glowing effect on the symbols/ tattoos across what of the characters body you can see is just stunning, the simplicity of having the white glow behind the yellow font in order to enhance the font and make it stand out in such a way that it seems realistic is brilliant. Then we have the characters expression and his pose, which are just the right mixture of malevolence, mystery and charisma to make him an enticing centrepiece to a piece with so many different eye catches.

But really, the reason this piece won out over the other two is the background. And to discuss that we must start with the costume, because the two are basically inseparable. For once I find myself unable to recognise what item was used to create the effect of the stars spilling out of the coat, but the effect is magnificent. It does look like a condensed gas escaping from a container. The fact that the rest of the costume is also black adds to the effect, because it is hard to tell where the character ends and the background begins. And then there's the sunrise, which just adds another layer of warmth and I might just have run out of superlatives for which I apologise, but I think you get the idea.

Character Of The Week: 14th September

Amazingly, considering how much of a fan I am of his work, we've never covered any of DiCicatriz's work in COTW. But this week that will change, because, guess what. Yup, you guessed.

9: 14 DiCicatriz_HD

So, to kick off, lets look at the shading. DiCicatriz has always been one of those people where I struggle to tell exactly how much shading has been done, because it all looks so seamless and natural. He certainly has a great understanding of lighting. The contrasts on the red section of the hoodie in the first version are the best example of this, but it is also very prevalent if you look at the skin, especially on the face and left arm.

The costuming is also great. The double item shoes, which use two different perspectives to achieve a different style shoe to what either of the original pieces were. In my opinion the black ones on the first version work better, because you can't see the join between the two different shoes and that makes it look more cohesive. The Mexican flag theme works very well on the first version, but the rainbow hoodie is just spectacular. It's quite a simple effect to do, turn one of the gradient rectangles (in background-shapes) 90 degrees, shorten them to preference and then align them so the colours make a continuous rainbow and mask each rectangle to whatever item you are doing (in this case a top), but the effect works brilliantly.

Character Of The Week- 7th Sept

This week, I'm going to look at one of Trekkie's newest creations, Bolt.

9: 7 Trekkie- Bolt

 

The main reason I chose this is the colouring. It is simple but very effective, especially when combined with the shading. By combining the orange for the shading and the white for highlighting, Trekkie has achieved an unusual effect which half reminds me of highlighter colour. The best example of this on the mask, where it is accentuated by the excellent shading on the face, however the shading done on the black areas of the costume also illustrate this well (see the abdominal area).

Another great thing about this piece is the costume design. To start with we have the excellent detailing on the abdomen with the two yellow areas, made, I believe (but Trekkie will have to confirm this) with insignias and on the lower one, possibly, a piece of leg wear (but this is only a guess, judging by how I would do the same thing). We also have the boots and the dress item cape, which you get the impression links up to the back of the shoulder design of the costume.

The final part that makes this design work so well is the background. Firstly there is the contrast between the bright yellows and dark blacks on the costume against the duller purples of the background square and mid-range blues of the stars, which help the character stand out. Then you have the fact that the stars overlap the square, going onto the plain white default background, which breaks up the boarders and gives the viewer a more interesting visual than just a clean straight line.

Character Of The Week- 31st August

Now, up until this morning I had a completely different picture in mind for this weeks COTW, however, when I saw this piece by prswirve when I did my rounds this morning, I felt compelled to change.

8:31 prswirve_elantra

 

Now the first thing that caught my eye here was the patterns that cover her body. I love how they are light on one side and dark on the other, very unusual and effective, especially when the alpha setting on both colours is lowered to allow the shading from the items behind to show through.

The next thing I looked at was the face. She has a great look of focus, with the pursed lips and staring eyes, which is accentuated by the 'ready' pose. The shading here is great too, it brings out the facial features wonderfully and doesn't overpower the pattern that carries over onto the face from the body.

Which brings me nicely onto my second favourite thing about this character, the costume.  I love the custom made top, which teams Far Eastern historic with modern style very nicely, shows of the skin pattern on the shoulder and manages to make pink, purple and brown work together. Of course not everything works brilliantly, the right shoe is a bit off and the cape by the leg could have worked better if a different cape had been used, but those are the only gripes.

However, the best bit of this picture for me is the energy effect prs has created. The warmth of the pinks, oranges and golds used is incredible, it looks like a sunrise and contrasts brilliantly against the dusty dull brown of the background at that point. Brilliantly done.

Character Of The Week- 24th August

This week we're going to look at a classic 'machiner doing an interpretation of one of another classic 'machiner's characters. So, for your viewing pleasure here is AMS's take on Atomic Punk's eponymous signature character.

8: 24 AMS- Atomic Punk

Now, this has got everything you'd expect from an AMS creation. 3/4 position pose (with clothes masked to fit), awesome shading, custom items (see right foot for details), cool face.

However, what really makes this one stand out for me is the way the costume is put together. The colour scheme is a good place to start here. Three colours, the usual and best number for a costume of this sort, with two colours (the yellow and black) being the dominant, whilst the third (white) is used sparingly, to give a distinction between large areas of the two dominant colours. The jacket sleeves are a good example of this, the white giving a border between the mainly yellow jacket and the black gloves.

We also see some very nice design features that really sell the costume design, the biggest and most obvious of which is the checkered leg with the belted knee (which might be my favourite part of the design). But we also have the neckwear jumper neck along the bottom of the jacket, the chain and the stripes on the jacket which all work together to really sell the design. I also like the fact that the zip on the jacket is also checkered, it gives a nice bit of continuity from the jacket to the trousers. It may be subtle but it just adds that little bit extra.