Yearly Archives: 2011

A midget AND a spy!? That’s practically a super-hero!

(From "Super Mystery Comics", volume 2, number 1, 1941.)

RP: Worst. Circus. Ever.

(From "Super Mystery Comics", volume 2, number 1, 1941.)

Power User Profile: DiCicatriz

This week's "Power User Profile" features multiple Character Design Contest winner DiCicatriz!
Continue reading

RP: And you thought YOUR job sucked

(From "Super Mystery Comics", volume 2, number 1, 1941.)

Sharing Day, Emo Style

I need a break from Open Critique Days, though they'll return next week, but in the meantime I thought it would be fun to have another Sharing Day!

Here’s the deal:

You can ask me any question you like about whatever you like, which I will answer either completely truthfully or not at all (in which case you can ask something else). I say that because, come on, there are some things no one should have to know.

But you can only do so if you answer the following question about yourself (note that you don't have to ask me anything, if you'd rather not, but I'd still be interested in your answer):

What's the most emotional you've gotten over a piece of geekery, whether it be an RPG session, computer game, movie, novel, or what have you?

Here's my answer for that one:

Like everyone who's not dead inside, I cried at the end of "Star Trek II: The Wrath of Khan". But the bit of geekery that still gets me all teary even after having read it literally dozens of times is a very simple, unaffected short novel by Anne McCaffery, "Dragonsong". I always lose it at the end when she finally finds acceptance ... What's even weirder is that since I was in a "Fruity Pebbles for breakfast and lunch and dinner" phase when I first read it, I literally can smell that cereal every time I read the book. Bizarre.

Now it’s your turn! Try to keep them relatively clean and of the legal, non-lethal-if-known variety, please.

RP: Also, giant space beavers

(From "Planet Comics" number 3, 1940.)

Forward to the Past!

Your voice has been heard, and rather than repeating our sojourn into the future, we've decided to change tactics and plunge backwards into the stream of time. Meaning the stream of time is flowing backwards, not that we're swimming backwards. Because that's a good way to drown.

Maybe in the past we can pick up some good tips on better metaphors.

Regardless, here we go!

You are in a cave, close to the entrance. For a minute it feels as if your mind has become detached from your body -- the feeling of being transported through time. Looking out, you can see that you are high on a mountainside. A vast landscape of plains and lakes and patches of forests stretches beneath you. There is no sign of human habitation. You wonder if you are living thousands of years in the past, perhaps before the appearance of human beings. In the distance you notice dark moving specks, what might be a herd of grazing animals. Where there's life, there's food, and hope for survival you think.

OK, fine, rub it in that we went to the Earth of the future where it's all a big huge wasteland. I didn't think the Oracle of Time was so vindictive!

You sense a presence nearby. You whirl around, and your eyes meet other eyes. They belong to a boy who looks older than you, though he is a bit shorter. His wavy brown hair is shoulder length. he is naked except for crudely fashioned shorts made of animal skins. He looks more solidly built than any boy you remember. His muscles bulge as if he has been weight lifting. His bushy eyebrows are set on bony ridges above his eyes, giving him a brutish look; yet there's something sweet and friendly in his expression.

"Hello," you say.

"Iaark," the boy replies. He steps close and stares at you. At that moment you hear a deep-throated growl. In the dim light near the back of the cave, you can make out an animal of monstrous proportions -- a gigantic cave bear, larger than any bear in your own time! Terrified, you stand watching.

And really, that seems to be what we're best at -- standing in terrified paralysis in the face of danger.

The bear edges closer.

The boy touches you. "Narga," he says, and pulls at your arm, then starts climbing the sheer wall of the cave, gaining handholds on rough niches in the rock. You watch with amazement as he pulls himself up by his arms alone. A moment later he slips into a cleft in the rock, safely out of reach of the bear. The bear follows the boy with his eyes, then turns toward you and growls so loudly it shakes your bones. You'd better do something fast!

[polldaddy poll="4735803"]

The fundamental question here is, does "Narga" mean "Follow me" or "Good luck being that bear's lunch"? And do we have the arm strength to climb up that wall with a giant bear chasing us?

You decide, we report!

RP: Women drivers, in SPAAAAAAACE!

(From "Planet Comics" number 3, 1940. Is "Women are bad drivers" even still a stereotype any more, or has seventy years of better driving records than men finally killed it?)

Holy Slow Strip Tease, Batman!

Sometimes a little self-awareness is just an excuse to deluding yourself completely in every other way:

For instance, it's good that "Mr. Polka-Dot" admits his nom de guerre is odd. (Although were he even more honest, he'd probably just go ahead and call it "stupid".) But that moment of honesty probably left him blind to the fact that he was going to be wandering out in his stained PJs, flicking old grape jam splotches at Batman. I can see him now, filling out his Batman Bat-Villain Application Document, having successfully navigated the "Prefix" box ("Aha, I shall be MISTER whatever I become! It's right there on the form.") and then stumbling on the "Super Powers" list.

"Let's see, no super riddling, no super penguin powers, no hideous clown makeup, and definitely no 'Breakfast Stain Flinging' entry, oh bother! Ooo, look, 'Polka Dots', let's go with that!" Thereby proving both that Bat-Form-Writing-Machine has a sense of humor and that Mr. Polka-Dot does not. Thus, a failure of self-awareness destined to echo through the ages. With dots.

The best part about fighting this guy is watching him do a slow, unintentional strip-tease as he rips away his costume one dot at a time. At least then we won't have to look at his outfit for too long, for which we can only be thankful.

(Many thanks as well to frequent commenter Myro for bringing Mr. Polka Dot to my attention!)

HM3: Undo tweak

I just updated the HeroMachine 3 alpha to A.20, which adds a cap of 20 actions to the number of undo levels. If that's not enough, let me know -- it's easy enough to change.

If you have more than 20 saved characters, I'd strongly encourage you to make a backup of your hmcharacters.sol file before you do too much today. This shouldn't impact the save file at all, but ... yeah, it makes me nervous, too. Better safe than sorry.

Hopefully this will stop the irritating Flash pop-up asking how much file space you want. Although, if you see that, just right-click on the HeroMachine app, choose "Settings" from the flyout, click the little folder icon, then set the file size to the next level up. 1MB usually works. You can check the "Don't bother me again" box if you want as well.

But like I said, hopefully this will stop it from being an issue at all.