Monthly Archives: January 2010

RP: Marvelous

marymarvel-1-1945-spanking

(From "Mary Marvel" number 1, 1945.)

RP: Scenes from William Shatner’s future funeral

master-comics-51-1944-rug

(From "Master Comics" number 51, 1944.)

HM3: Limb suggestions

It looks like most people want non-human limbs next, so let me know in the comments to this post exactly what it is you're wanting from a set like that. Links to actual images are the most helpful, but just words are fine too if you can't find a good image.

Note that leaving suggestions for anything not related to non-human limbs won't be a lot of help, since by the time I get to whatever set you're talking about, I will forget what you asked for.

RP: Believe me, you don’t want to meet “Righty”

master-comics-52-1944-lefty

(From "Master Comics" number 52, 1944.)

HM3: Plan 9

I've just published the Heads-Aliens set of items for the HeroMachine 3 alpha. It includes many of the items you suggested in that last thread, so thank you! Solander in particular put up some electron microscope close-ups of real-life critters that worked out great, they're towards the end.

The set is a mix of completely finished heads (like in Heads-Animals) and pieces that you can assemble with the "multiples" setting enabled for your own custom creation. I've also imported some alien-like items from Ears, Noses, and Mouths, along with some of the non-proprietary Lordi items you've not had til now. All in all this release has 58 items in it, out of which maybe 15 or so are repeats. I thought it was worth it to have similar items all in together.

Here's a quick sneak preview of twelve of the new items at the top, and at the bottom are similar items from HeroMachine 2 for comparison's sake:

alienheads

Finally, in the course of basic testing I ended up putting together an entire character, which I hardly ever do any more. But since it does have one of the new Alien Head pieces (the lion-like snout), and since people for some reason (or hundreds of millions of reasons) want to build cat-like aliens, I decided to include it. Apologies to all the people who do waaaaay better putting these together than I do!

alienheads-character

Let me know anything you'd like to see but don't, bugs, or things you like in the comments.

And no, I haven't 100% decided what to do next, so by all means feel free to lobby.

Recipes: Chibis!

I have to confess I don't know what a Chibi is, but luckily for you, Hammerknight does! And he's put together this very cool set of recipes for how to make your own with HeroMachine 3. Another masterful job by the Master Chef, thanks HK. Click on any page to see it in a larger, more legible size.

RP: Scenes from Ian Fleming’s acid trip

master-comics-51-1944-crippledspy

(From "Master Comics" number 51, 1944.)

It’s ugly, but invisible

Although not technically a costume, I feel the following vehicle qualifies as fodder for Bad Costume Wednesday:

abc-1-1941-invisiblesub

For those of you scoring at home, that's an invisible submarine tank crawler. Because sometimes you want to be underwater, and sometimes you want to crawl along the ground, you always want to be invisible. Except for the bits inside, but come on, who is going to see you in your big scary black robe or, in the case of Wonder Woman, with your breasts barely contained in shiny red, blue, and gold, right?

Just because you can make it invisible, doesn't make ugly go away.*

(From "America's Greatest Comics" number 1, 1941.)

* This motto coming soon to an After School Special near you!

HM3: Next

I spent a few minutes last night making a chart of all the HM2 slots and sets, mapped against which have already been converted and which have not. In general, here are the remaining major sets of items that need to be done:

  1. Cape fronts
  2. Fantasy Armor (Tops, Legwear, Gloves, Boots, and Headgear)
  3. Humanoid companions (would there be interest in having some of the Custom Illustration characters appear here? Like Celestia and the other full-figure ones?)
  4. Alien heads
  5. Two-handed firearms (rifles, laser cannon, etc.)
  6. Non-human Limbs (more stretchy arms and legs, webbed hands, more monster legs like snakes and such);
  7. Neckwear Collars
  8. Bustiers
  9. Musical items

Out of those, the easiest and most fun to do (for me) are the alien heads and the cape fronts. The hardest and least interesting (for me) is going to be rifles -- they take a lot of work, they're basically just tracings, and I am not personally interested in them. Don't get me wrong, I like guns as much as the next guy, but it's not a mainline interest for me.

The largest and most pressing need is obviously the Fantasy stuff, both armor and (to a lesser extent) casual wear. I think as it currently exists, the app is heavily tilted towards supers. Sci-Fi has a clear edge over fantasy now, too. I think that's a major interest for a lot of people (me included) and needs to be fixed for me to feel like the item sets are close to done.

What really jumped out to me when I put the list together, though, is how much is already finished. I really don't have much more to go, and that's both exciting and scary. I can see wrapping up item creation in the next month or two, then it'll be on to basically redoing the code base to work better and putting in the bells and whistles (better printing, better zooming, better control up front of item pre-sets so you can choose "dwarf male" for instance and it'll load up a pre-generated, pre-loaded set of items that are already scaled and rotated and positioned to fit that body style. All that stuff.

But for now, I think I am going to do Alien heads, because that honestly sounds like the most fun. Let me know in comments a) if there are specific non-copyrighted heads you want and b) which other sets from the list you want me to work on next.

RP: Plus you’ll go blind

master-comics-51-1944-crime

(From "Master Comics" number 51, 1944.)