TWELVIAN CHRONICLES

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  • #586

    prswirve
    Participant

    I’m new here and found out about the site while researching for possible outfits for the characters we’ve been working on for the TWELVIAN CHRONICLES… i found the site really helpful and immediately got hooked into it… here are the characters i’ve made out of two days of exploring this site… arwn_.pnggolden.pngdarby.pngbeastmaster.pngizki.pngdraco.pngmighel.pngyuhan.png

    #18139

    Anarchangel
    Participant

    Welcome to the forums. If you need any help, don’t hesitate to ask. The heromachine community is full of helpful people. You’re off to a good start.

    #18146

    The Atomic Punk
    Participant

    Willkommen, prswirve! Looking to read your characters’ stories.

    #18148

    Scatman
    Member

    welcome!I never realized how cool it is to see characters in black and white!

    #18149

    prswirve
    Participant

    Thanks for the welcome guys. The story’s not fixed yet. Here are some stories for the characters:

    DARB 3.0 – the dreadnought

    A trigger happy lieutenant of the Imperial VANGUARDS who was considered to be the monster behind the wall. He finds pleasure in killing mischievous and people who are abusive within the Empire let alone rogue casters and mercenaries by which he was promoted because of. In the battle of Vernon Hill, DARB 3.0 was responsible for eliminating a group of SOUL REAPERS and a clan of mercenaries that the SOUL REAPERS hired named the QUIN FAMIGLIA. In that battle, DARB lost most of his senses and strength and was eventually dismissed in the Imperial VANGUARDS.

    He traveled into the different edges of the globe in sought of a cure but he was surprised on what he found out. In a hidden labyrinth, he saw an old man named KRATUZ who is adept at alchemy and elemental magic. DARB beg for him to heal him but instead he was taken as an apprentice and was taught alchemy. When KRATUZ died, DARB perfected his skills in METAL ALCHEMY. With his knowledge in Cybernetics and METAL ALCHEMY, he forged his armor (THE BOX) which is resistant to elemental magic and his weapon (THE TENDO) which is programmed to shoot different projectiles each with its own unique capabilities.

    DARB was able to come back to the ranks of IMPERIAL GUARDS when he saved his old comrade MARKUZ, from being killed after a surge of DEMONS from the NETHERWORLD invaded their camp. He was then called DARB 3.0

    It is said, that he kills with a grin on his face while behind his steel mask as if everything is just a mere GAME. He is merciless. One of this famous exploits was when he got into a den of SEERS and told them a joke, when the SEERS were not able to respond to him, he killed them ALL in just one BLOW. His favorite expression is “Time to PLUG and PLAY!”

    – – – – –

    SKILLS

    DARB 3.0 skills reside in his weapon, THE TENDO that contains different varieties of alchemy bullets aside from the normal bullets that most VANGUARDS use.

    LIST OF HIS ALCHEMY BULLETS

    HECKLE – A bullet that disables any magical powers a target has rendering him vulnerable.

    XBOX – A projectile bullet that shoots out a blinding light in a huge area. Anyone who sees the light gets paralyzed and sees hallucinations for a short period of time.

    PULSE CANNON – With his knowledge of METAL ALCHEMY and MAGIC, DARB 3.0 is able to convert his life energy and transport it into his weapon making a huge blast out of any enemy target.

    – – – – – –

    NON ALCHEMY WEAPONS

    X360 – A standard issue bullet used by IMPERIAL VANGUARDS.

    ATARI GRENADE – A time controlled grenade by IMPERIAL VANGUARDS.

    WiiZERS – Little spider like machines that DARB 3.0 created to do reconnaissance and observe enemies from a far. The spiders also contain laser like weaponry that can be used for stealth missions.darby.png

    #18150

    prswirve
    Participant

    yuhan.png

    YU HAN – the demon hunter.

    He became a member of the HOLY ORDER which is an institution established to exorcise demons after he saw a whole village massacred by a parade of demons. After a few years of serving under the banner of the HOLY ORDER, he was banned when the high priests caught him learning the forbidden craft of MENTALISM.

    Though he was out of the order, he never forgot his vow to protect those people who are in danger from demons and creatures from the Netherworld. He reformed, a group of vigilante mages called the TWELVIANS and became their leader.

    Together the group has become an enemy of the EMPIRE and the CHURCH. Will YU-HAN be able to lead them and finally put an end to the human’s misery?

    – – – – –

    YU HAN is a very skilled HOLY MAGUS.

    Throughout the years, he has developed a set of powerful skills geared towards getting rid of demons.

    SKILLS:

    EXORCISMUS – YU HAN was considered the 1 shot demon hunter. He is able to shoot beams of light strong enough to penetrate into demons and turning them into ashes. This skill varies depending on the kind of demon he faces. With that, YUHAN always carry a book called SOLOMON’S TESTAMENT which contains demon incantations and holy rituals.

    PURIFY – After the spread of the Valentine virus, YU HAN was able to develop a skill that enhances every person’s attributes and well being getting rid of any illnesses whether physical or spiritual.

    ANGEL’s TOUCH – This ability was one of those spells that YU HAN learned from learning the Craft of MENTALISM from the Scrolls of Corrinda. With this, YU HAN is able to move objects with his mind and alter their physical state. This was the skill that caused YU HAN to be banned when during a HOLY RAID, he crashed the skull of a demon with two pieces of boulders.

    MINDTAP – One of his strongest spells. In this skill, YU HAN is able to penetrate the mind of any person and read their strongest thoughts. Though YU HAN is only able to read other people’s mind in just a few moment, he rarely uses it. It is important that he touches any part of the person’s body before he could read their thoughts.



    WATCH OUT FOR THE OTHER CHARACTERS OF TWELVIAN Soon!

    #18152

    prswirve
    Participant

    izki.png

    IZKI – the strider

    Used to be the fastest man on the planet, IZKI was a well celebrated athlete in the Empire but his popularity soon went into ashes when the 2nd Imperial War broke out. The building where he lived was attacked by a barrage of missiles from the Empire of UAVAD. He was deeply injured and was brought to the hospital. To his dismay, the surgeons and physicians did everything that they could to save his legs however they weren’t as perfect as they were before. He is not fast as he used to be.

    Though his body is in tact, he lost everything. His popularity, riches and recognition. For his vanity sake, he wanted everything back. He went to a group of Mages in UAVAD to help him. They offered him a choice. He will regain the speed of his legs and probably even more but he will lose something else – his face.

    It was a difficult choice. It was either his face or his legs. He chose legs and eventually went through ritual that he will soon regret. After 2 weeks, he woke up and realized that his face was covered in cloth. He didn’t recognize himself, but he recognized one thing – the strength of his legs. He was blessed by an arcane magic that only a few people can wield. His speed was faster than even before and arcane magic flow in the veins of his legs.

    He went back to the city where he once was popular but what all people could see was a monster. He was ridiculed by many and shooed away. He was desperate and tried to commit suicide in the woods when a passing magus found him lying on the marshes. When he woke up, he was in the care of Yu Han, the leader of the TWELVIANS.



    SKILLS

    IZKI’s skills are only limited as he is still new to the power of magic. Through his training with YU HAN, he was able to develop certain skills.

    QUICK STEP – With the power of arcane magic, IZKI is able to run at great speed.

    COHEXION – When Phil Westwood saw him during a conclave in the Twelvian Tavern, he talked to him and told him a story that changed IZKI’s outlook and because of that he was able to harness the power of ARCANE magic. With COHEXION he is able to radiate arcane magic even on his arms making it move faster as well.

    ARCANE ORBS – With the use of arcane magic IZKI is able to create spheres known as ARCANE orbs on his hands which can explode when in contact with his enemy.

    #18154

    prswirve
    Participant

    beastmaster.png

    BEAST MASTER -the claw

    The guardian of the forest, the monster of the mountain, the beastman – these are just a few names that described the beast master. Only a few people had the chance to come close to him except for the PENTATEUCH (the first twelvians). It is said that he was raised by forces unimaginable for any man.

    In the days of the Pentateuch, he was one of the twelvians who fought at the siege of the CRIMSON plains. With his affinity to beasts, he is able to find the camp of the Druids responsible for freeing the GRIMWALKERS who joined the ranks of the Dark Lords.

    With his friend, Sol the sabertooth, he still roams the forbidden forest and the mountains ever protecting the mortal world from the grasp of Netherworld.

    —-

    Beast Master’s skills are spiritual in nature. Some of which have been with him since he was young.

    TONGUE OF THE WILDS – Beast Master is able to communicate with the beasts of the wild.

    ADAPTATION – With his affinity to animals, he is able to tap into their spiritual energy and manifest their capabilities within his body. For example, when Beast Master taps to the power of a RHINO, he is able to boost up his strength and can pin down any foe.

    REGENERATION – Said to have been a gift to him by the elements, Beast Master is able to heal himself very quickly except when his wounds have been inflicted by magical means.

    BEAST FORM – This capability only manifested during the battle of the crimson plains. When he saw a young child mercilessly murdered by one of the Dark Lord’s legion, his anger ate him and turned him into a ravaging beast.

    #18155

    prswirve
    Participant

    mighel.png

    MEIGHEL IRONCLAD – the axe

    AS THE LAST SURVIVING MEMBER OF THE QUIN FAMIGLIA, MEIGHEL JOINED THE RANKS OF THE TWELVIANS IN SOUGHT OF THE POWER OF MAGIC. THE GROUP WAS IN DOUBT OF ALLOWING HIM TO JOIN THEM BUT WHEN THEY FOUND OUT THAT HE HOLDS THE BLUE RUNE OF D.G. (ONE OF THE MISSING PIECES OF RUBIK’S THE CUBE) AS HIS FAMILY’S HEIRLOOM, THE GROUP HAD NO OTHER OPTION BUT TO LET HIM IN.

    He is considered as the HOTHEAD of TWELVIANS and oftentimes gets into a lot of trouble because of his womanizing and drinking sprees. He was guided by PHIL WESTWOOD in unlocking his MAGIC and SPIRITUAL essence. He carries an axe named VICTORIA, a weapon which is common among members of the Quin Famiglia that they use to cut off the heads of their targets. With that, it can be said that the Quin Famiglia is a clan of assassins and mercenaries. They were wiped out when the Emperor, CRIZTUZ ANGELUZ VIII, saw them as a threat to his throne. With the urge to seek revenge for his clan, MEIGHEL is unable to do what he wishes as SLYDINI’s curse was casted upon him by WESTWOOD, preventing him to touch the emperor.

    Will MEIGHEL be able to seek revenge? Hmm.



    SKILLS

    Aside from MEIGHEL’s ability to use his axe in a deadly fashion. He was able to pick up a lot of magical spells from his training with PHIL WESTWOOD.

    ELEMENTAL ABSORPTION

    MEIGHEL is able to copy the physical properties of any substance he touches and transform his body into it. If he touches steel, then he can transform his body into pure steel making himself sturdier and unbreakable.

    EARTH SHAKE

    With STRENGTH and MAGIC combined into one, MEIGHEL is able to send shock waves on the ground and creating fissures sending his enemies to the pit. This makes him the POWERHOUSE of the group as he is also always on the FRONTLINES in their DEMON RAIDS.

    PAIN ABSORPTION

    In every pain afflicted on MEIGHEL, his aura is able to record them and gather them up. He can then return the pain afflicted on him threefold into his enemies. It was thought that he can only record physical pain but during a spar with NEO (the bombardier), they found out that he can transform pain afflicted by magic into physical attack.

    AMORITE’S BLESSING

    This is PHIL WESTWOOD’S gift to MEIGHEL after completing his training. Though it is forbidden for the ASTRAL’S to bestow magical gifts to other people, PHIL thought that MEIGHEL could put it into good use with the promise that MEIGHEL will only use his powers to protect. With this magical skill, MEIGHEL is able to grow himself and his strength three times more.

    During his final training with PHIL WESTWOOD, these were the words said to him.

    “Since you’re a bit short, I will give you the gift of the giants. Use it to protect other people!”megheil ironclad

    #18156

    prswirve
    Participant

    And here’s another new one i made out of sheer fun.. :)

    alora3.png

    i dunno how to incorporate her to the story yet…

    #18167

    prswirve
    Participant

    http://www.heromachine.com/wp-content/legacy/forum-image-uploads/prswirve/2013/01/raptor2.png

    raptor… another new character

    #18171

    Hammerknight
    Participant

    Great stuff, welcome to the forums. Please take the time to read the forum rules. I hope you have a great time using HM and the forums. If you need any help just ask.

    #18182

    prswirve
    Participant

    thanks Hammerknight. yeah this HM thing is the coolest thing! i got hooked!

    in fact, i did another one… i dunno where to get things such as flowers and grasses for the background though…

    KAYCENT.png

    #18192

    Weilyn
    Member

    I love your choice of hat for her! Adorable!

    #18193

    Hammerknight
    Participant

    You can look in “Item Right” misc. for so things, but the best thing to do is to look through everything and see what you can make the items you want out of.

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